Original platform

Wii Games on Android

The Wii section is small, but it has a couple of heavy hitters. Super Mario Galaxy runs as a fan decompilation, and Mario Kart Wii comes over as a static recompilation. Dusklight, a fan take on Twilight Princess, is here as well.

One thing to know up front. The Mario Kart Wii port needs files from the European (PAL) release, so a North American disc won't work for that one. Each game page lists the exact version you need.

And because these are all fan projects, every game here needs files from your own disc. The port brings the engine, and you bring the game.

Ports
5
Verified playable
60%
Need your own game files
100%
Controller support
100%
Turnip recommended
1
Updated (30d)
4

Technical Comparison Matrix

(5 ports)
Technical comparison matrix for Wii Games on Android. Column headers sort the table.
Mario Kart Wii DriftDroid Static Recomp Verified Playable Retail Files
Snapdragon 865 or newer / Dimensity 1100+
Touch Pad Gyro
v1.3.0
Super Mario Galaxy Galaxy Android Decompilation Verified Playable Retail Files
Snapdragon 870 or newer / Dimensity 8200+
Touch Pad Gyro
v0.0.4-epsilon
New Super Mario Bros. Wii NSMB Wii Multiplayer Recompilation Static Recomp Verified Playable Retail Files
Snapdragon 6 Gen 1 or newer
Touch Pad Gyro
v0.3.1
Dusklight: Twilight Princess Dusklight (Native C++) Decompilation Active Alpha Retail Files
Snapdragon 870 or newer flagship Turnip
Touch Pad Gyro
v2.0.3
Monster Hunter Tri OceanTriRecomp Android Static Recomp Active Alpha Retail Files
Snapdragon 865 or newer
Touch Pad
v1.5.5

Wii ports (5)

Playable Nintendo Wii • 2008

Mario Kart Wii

DriftDroid

Native ARM64 Android port of Mario Kart Wii and the Retro Rewind community mod pack built via WiiCompiled static recompilation by dorPXP. Bypasses emulation to run tracks and multiplayer natively on Android hardware with touch controls, Bluetooth controller support, and online multiplayer.

Updated Static Recomp Retail Assets Required
Playable Nintendo Wii • 2007

Super Mario Galaxy

Galaxy Android

Standalone 100% ARM64 Android port of the Wii cosmic gravity platformer by OpenPort-Labs. Executes natively via Vulkan 1.0 (with OpenGL ES 3.2 fallback) and low-latency AAudio with Hor+ ultrawide rendering, decoupled 30 FPS pacing, Odyssey movesets, selectable hero profiles, and instant savestates.

Updated Decompilation Retail Assets Required
Playable Nintendo Wii • 2009

New Super Mario Bros. Wii

NSMB Wii Multiplayer Recompilation

Static recompilation of New Super Mario Bros. Wii to native ARM64, built on WiiCompiled. Runs at a full 60 fps on a Snapdragon 6 Gen 1 phone, with an on-screen sideways Wii Remote, tilt and shake controls, and LAN multiplayer between phones and PCs.

Updated Static Recomp Retail Assets Required
Active Alpha GameCube / Wii • 2006

Dusklight: Twilight Princess

Dusklight (Native C++)

Native C++ port built on the Twilight Princess decompilation project. Executes game routines directly on Android ARM64 processors without emulator overhead, featuring custom resolution scaling, controller mapping, and experimental dual-screen layout capabilities.

Decompilation Retail Assets Required Turnip Rec.
Active Alpha Nintendo Wii • 2009

Monster Hunter Tri

OceanTriRecomp Android

Android ARM64 fork of krisztsa's OceanTriRecomp, a static recompilation of Monster Hunter Tri. Adds touch controls and online play in Loc Lac City through a built-in MH3SP server implementation. An alpha release.

Updated Static Recomp Retail Assets Required