Native ARM64 Android port of Mario Kart Wii and the Retro Rewind community mod pack built via WiiCompiled static recompilation by dorPXP. Bypasses emulation to run tracks and multiplayer natively on Android hardware with touch controls, Bluetooth controller support, and online multiplayer.
Original platform
Wii Games on Android
The Wii section is small, but it has a couple of heavy hitters. Super Mario Galaxy runs as a fan decompilation, and Mario Kart Wii comes over as a static recompilation. Dusklight, a fan take on Twilight Princess, is here as well.
One thing to know up front. The Mario Kart Wii port needs files from the European (PAL) release, so a North American disc won't work for that one. Each game page lists the exact version you need.
And because these are all fan projects, every game here needs files from your own disc. The port brings the engine, and you bring the game.
- Ports
- 5
- Verified playable
- 60%
- Need your own game files
- 100%
- Controller support
- 100%
- Turnip recommended
- 1
- Updated (30d)
- 4
| Mario Kart Wii DriftDroid | Static Recomp | Verified Playable | Retail Files | Snapdragon 865 or newer / Dimensity 1100+ | Touch Pad Gyro | v1.3.0 |
|---|---|---|---|---|---|---|
| Super Mario Galaxy Galaxy Android | Decompilation | Verified Playable | Retail Files | Snapdragon 870 or newer / Dimensity 8200+ | Touch Pad Gyro | v0.0.4-epsilon |
| New Super Mario Bros. Wii NSMB Wii Multiplayer Recompilation | Static Recomp | Verified Playable | Retail Files | Snapdragon 6 Gen 1 or newer | Touch Pad Gyro | v0.3.1 |
| Dusklight: Twilight Princess Dusklight (Native C++) | Decompilation | Active Alpha | Retail Files | Snapdragon 870 or newer flagship
Turnip
| Touch Pad Gyro | v2.0.3 |
| Monster Hunter Tri OceanTriRecomp Android | Static Recomp | Active Alpha | Retail Files | Snapdragon 865 or newer | Touch Pad | v1.5.5 |
Wii ports (5)
Standalone 100% ARM64 Android port of the Wii cosmic gravity platformer by OpenPort-Labs. Executes natively via Vulkan 1.0 (with OpenGL ES 3.2 fallback) and low-latency AAudio with Hor+ ultrawide rendering, decoupled 30 FPS pacing, Odyssey movesets, selectable hero profiles, and instant savestates.
Static recompilation of New Super Mario Bros. Wii to native ARM64, built on WiiCompiled. Runs at a full 60 fps on a Snapdragon 6 Gen 1 phone, with an on-screen sideways Wii Remote, tilt and shake controls, and LAN multiplayer between phones and PCs.
Native C++ port built on the Twilight Princess decompilation project. Executes game routines directly on Android ARM64 processors without emulator overhead, featuring custom resolution scaling, controller mapping, and experimental dual-screen layout capabilities.
Android ARM64 fork of krisztsa's OceanTriRecomp, a static recompilation of Monster Hunter Tri. Adds touch controls and online play in Loc Lac City through a built-in MH3SP server implementation. An alpha release.