Original platform

Xbox 360 Games on Android

The Xbox 360 scene is the new kid on the block. Almost every port here is a static recompilation, which is a fairly recent trick for this console.

Here's the idea. Instead of emulating the 360's processor while you play, a tool translates the game's code into native code ahead of time. It's like translating a whole book once, rather than hiring an interpreter to read it aloud every night. So these games tend to run better than they would under full emulation.

But a lot of these projects are still in alpha. Expect some rough edges, and check each game's status badge before you dive in. You'll also need files from your own disc.

Ports
13
Verified playable
46%
Need your own game files
92%
Controller support
100%
Turnip recommended
11
Updated (30d)
6

Technical Comparison Matrix

(13 ports)
Technical comparison matrix for Xbox 360 Games on Android. Column headers sort the table.
Forza Horizon Pinyon Shift Static Recomp Verified Playable Retail Files
Snapdragon 8 Gen 2 / 8 Elite+ Turnip
Touch Pad Gyro
v0.6.1
Skate 3 Skate3-Port ARM64 Static Recomp Verified Playable Retail Files
Snapdragon 8 Gen 2 / 8s Gen 3+ Turnip
Touch Pad
v1.3.4-rc1
Call of Duty: Modern Warfare 2 mw2-android (OpenPort-Labs) Static Recomp Active Alpha Retail Files
Snapdragon 870 / 8 Gen 1+ with Vulkan 1.0+ Turnip
Touch Pad Gyro
v0.0.2-alpha
Grand Theft Auto IV: Liberty Recompiled LibertyRecompAndroid Static Recomp Active Alpha Retail Files
Snapdragon 8 Gen 2 / 8 Elite / 7s Gen 2+ Turnip
Touch Pad
v0.5.9.3
Bully: Anniversary Edition Official Rockstar Games Port Commercial Verified Playable Commercial
Snapdragon 660 or newer
Touch Pad
—
Dragon Ball: Raging Blast 2 RB2 Recomp Android Static Recomp Verified Playable Retail Files
Snapdragon 8 Gen 2 / 8 Elite Turnip
Touch Pad
—
Tony Hawk's Project 8 Project8Recomp Android Static Recomp Verified Playable Retail Files
Snapdragon 870 or newer Turnip
Pad
v0.3.0
WWE SmackDown vs. Raw 2011 SvR2011 PC & Android Port Static Recomp Verified Playable Retail Files
Snapdragon 8 Gen 1 or newer Turnip
Touch Pad
—
Blue Dragon BlueDroid Static Recomp Active Alpha Retail Files
Snapdragon 8 Gen 2 or newer Turnip
Touch Pad
—
Forza Horizon 2 fh2-recompiled Static Recomp Active Alpha Retail Files
Snapdragon 8 Gen 2 / 8 Elite+ Turnip
Touch Pad
v0.4.1
Need for Speed: Carbon NFS-CARBON-360-ANDROID-RECOMP Static Recomp Active Alpha Retail Files
Snapdragon 8 Gen 2 / 8 Elite+ Turnip
Touch Pad
v0.3.3
Rayman Legends Legends Recomp Static Recomp Active Alpha Retail Files
Snapdragon 845 or newer
Touch Pad
—
Sonic Unleashed UnleashedRecomp-Android Static Recomp Active Alpha Retail Files
Snapdragon 8 Gen 2 / 8 Gen 3 Turnip
Touch Pad
v0.6.1

Xbox 360 ports (13)

Playable Xbox 360 • 2012

Forza Horizon

Pinyon Shift

Xbox 360 static recompilation of Playground Games' open-world Colorado festival racer by arcanite24. Release v0.6.0 integrates an Android build pipeline on Windows, Linux, and macOS launchers, built-in AMD FSR 2 and FSR 3 temporal upscaling on Android, an Ultra Low 30 FPS preset, texture size caps, DLC and Title Update v4 support, Wi-Fi mod syncing, and UDP telemetry.

Updated Static Recomp Retail Assets Required Turnip Rec.
Playable Xbox 360 • 2010

Skate 3

Skate3-Port ARM64

Native ARM64 Android port of EA Black Box's skateboarding sandbox built via Xbox 360 static recompilation. Delivers sustained 60 FPS gameplay on Snapdragon 8 Gen 2 phones and handhelds without thermal throttling, complete with physical controller support and touch overlays.

Static Recomp Retail Assets Required Turnip Rec.
Active Alpha Xbox 360 • 2009

Call of Duty: Modern Warfare 2

mw2-android (OpenPort-Labs)

OpenPort-Labs project executing the 2009 MW2 campaign natively on ARM64 hardware via static binary recompilation. Features automatic Qualcomm Adreno detection, software BC texture decoding, mobile tile-based render optimizations, custom Turnip flags (MW2_FORCE_BC_HW=1), Vulkan 1.0 support, ARM64 CPU core affinity scheduling, and virtual filesystem mod overlays.

Updated Static Recomp Retail Assets Required Turnip Rec.
Active Alpha Xbox 360 • 2008

Grand Theft Auto IV: Liberty Recompiled

LibertyRecompAndroid

Static recompilation translating the Xbox 360 executable into native machine code. Runs Liberty City natively on modern processors with custom Adreno Turnip driver loading, customizable resolution scaling, and touch gamepad overlays.

Updated Static Recomp Retail Assets Required Turnip Rec.
Playable PS2 / Xbox 360 • 2006

Bully: Anniversary Edition

Official Rockstar Games Port

Complete portable port including all Scholarship Edition missions, high-resolution textures, dynamic lighting, physical controller support, and turn-based multiplayer Friend Challenges.

Commercial Native Commercial Purchase
Playable Xbox 360 • 2010

Dragon Ball: Raging Blast 2

RB2 Recomp Android

Native Android port constructed atop the RB2 Xbox 360 static recompilation project. Delivers 60 FPS arena combat at native resolution on Snapdragon 8 Gen 2 / 8 Elite hardware, with AMD FSR upscaling toggles, Turnip driver import support, and compatibility across both Adreno and Mali GPUs.

Static Recomp Retail Assets Required Turnip Rec.
Playable Xbox 360 • 2006

Tony Hawk's Project 8

Project8Recomp Android

Built on theokyr's Project8Recomp static recompilation framework. Executes native machine code with configurable 30 FPS and 60 FPS modes, FSR upscaling, Adreno Turnip driver injection, and in-engine performance menus (physical controller currently required).

Static Recomp Retail Assets Required Turnip Rec. Gamepad Req.
Playable Xbox 360 • 2010

WWE SmackDown vs. Raw 2011

SvR2011 PC & Android Port

Native port of the Xbox 360 wrestling game, statically recompiled to C++ with the ReXGlue SDK. The Android build runs the full game with rearrangeable touch controls, full-screen layouts for foldables, custom entrance music and up to 10 HD logos per superstar.

Static Recomp Retail Assets Required Turnip Rec.
Active Alpha Xbox 360 • 2006

Blue Dragon

BlueDroid

Android port of Zolaware's re:Blue, the static recompilation of Blue Dragon. Vulkan rendering, touch overlay and controller support, unlocked frame rates and save-anywhere from the camp menu. A pre-release build.

Static Recomp Retail Assets Required Turnip Rec.
Active Alpha Xbox 360 • 2014

Forza Horizon 2

fh2-recompiled

Unofficial static recompilation of the Xbox 360 release of Forza Horizon 2 for Android and Linux by Gabrick75. Executes native ARM64 machine code with Vulkan rendering, tested on Snapdragon 8 Gen 2 handhelds and Snapdragon 8 Elite devices with gamepad and touch controls.

Updated Static Recomp Retail Assets Required Turnip Rec.
Active Alpha Xbox 360 • 2006

Need for Speed: Carbon

NFS-CARBON-360-ANDROID-RECOMP

Native ARM64 static recompilation of the Xbox 360 release of Need for Speed: Carbon developed by codepdbh. Executes canyon duels, crew races, and Palmont City free roam natively on Android hardware without emulation overhead.

Updated Static Recomp Retail Assets Required Turnip Rec.
Active Alpha Xbox 360 • 2013

Rayman Legends

Legends Recomp

Rayman Legends from Xbox 360, recompiled to run natively on Android with the ReXGlue SDK. The author reports 60 FPS at 100% resolution on a Snapdragon 845.

Static Recomp Retail Assets Required
Active Alpha Xbox 360 • 2008

Sonic Unleashed

UnleashedRecomp-Android

Native ARM64 Android app layer for Sonic Unleashed Recompiled. Utilizes low-latency Oboe audio, custom Vulkan driver selection, touch overlay, and mod loader support.

Updated Static Recomp Retail Assets Required Turnip Rec.