Native Android port built from the clean-room C decompilation of Super Mario 64. Delivers uncapped 60/120 FPS, widescreen rendering, custom touch overlays, and graphics enhancement mods (Render96).
Original platform
Nintendo 64 Games on Android
So you grew up blowing dust out of cartridges. Good news. The Nintendo 64 has one of the busiest port scenes around, and most of the games here are verified playable on Android.
The bulk of them are decompilations. Fans rebuilt the original code piece by piece until it compiled back into the same game. Think of it like measuring every part of a finished car to redraw its blueprints. And once the blueprints exist, building that car for a phone gets a whole lot easier.
But the game itself still comes from you. You'll need a backup of your own cartridge for each one, and the setup guide on every game page walks you through it.
- Ports
- 14
- Verified playable
- 86%
- Need your own game files
- 100%
- Controller support
- 100%
- Turnip recommended
- 0
- Updated (30d)
- 1
| Super Mario 64 sm64-port Android / Render96 / sm64coopdx | Decompilation | Verified Playable | Retail Files | Snapdragon 450 or newer / Any 64-bit ARM | Touch Pad | — |
|---|---|---|---|---|---|---|
| The Legend of Zelda: Majora's Mask 2 Ship 2 Harkinian Android | Decompilation | Verified Playable | Retail Files | Snapdragon 720G / Dimensity 700 or newer | Touch Pad Gyro | v1.1.2P1 |
| The Legend of Zelda: Ocarina of Time Ship of Harkinian (Shipwright-Android) | Decompilation | Verified Playable | Retail Files | Snapdragon 665 or newer | Touch Pad Gyro | v9.0.2P2 |
| Banjo-Kazooie Banjo: Recompiled for Android | Static Recomp | Verified Playable | Retail Files | Snapdragon 865 or newer | Touch Pad | — |
| Banjo-Tooie Tooie Recompiled | Static Recomp | Verified Playable | Retail Files | Snapdragon 8 Gen 2 or newer | Touch Pad | — |
| BattleTanx: Global Assault BattleTanx Decomp & Port | Decompilation | Verified Playable | Retail Files | Snapdragon 660 or newer | Touch Pad | — |
| Doraemon N64 Series Dora64 & Dora64-3 | Static Recomp | Verified Playable | Retail Files | Snapdragon 665 or newer | Touch Pad | v1.0.4 |
| Mario Kart 64 SpaghettiKart Native Port | Decompilation | Verified Playable | Retail Files | Snapdragon 660 or newer | Touch Pad | 2.0.0 |
| Perfect Dark izzy2lost Android / Alpha Touch | Decompilation | Verified Playable | Retail Files | Snapdragon 660 / Helio G99 or newer | Touch Pad Gyro | 2.0.0 |
| Pilotwings 64 Birdman64 | Static Recomp | Verified Playable | Retail Files | Snapdragon 660 or newer | Touch Pad Gyro | v1.5.2-pre1 |
| Star Fox 64 Starship Native Port | Decompilation | Verified Playable | Retail Files | Snapdragon 660 or newer | Touch Pad Gyro | v2.0.0 |
| Super Smash Bros. 64 BattleShip Native Port | Decompilation | Verified Playable | Retail Files | Snapdragon 680 or newer | Touch Pad | v1.6 |
| GoldenEye 007 Project Midas | Decompilation | Active Alpha | Retail Files | Snapdragon 865 or newer | Touch Pad | — |
| StarCraft 64 StarCraft64-recomp | Static Recomp | Active Alpha | Retail Files | Any 64-bit ARM processor | Touch Pad M+KB | — |
Nintendo 64 ports (14)
Android companion to HarbourMasters' 2 Ship 2 Harkinian running on libultraship. Delivers fluid 60+ FPS, native 16:9/21:9 widescreen, free camera controls, time management QoL options, and gyro aiming.
The Legend of Zelda: Ocarina of Time
Ship of Harkinian (Shipwright-Android)Native port of HarbourMasters' Ship of Harkinian running on libultraship. Features uncapped framerates (up to 120 FPS), native widescreen, free-look camera, gyro aiming, and integrated item randomizer.
Android port of Banjo: Recompiled with the full desktop feature set: high frame rates, widescreen, faithful audio, note saving and mod support. Adds controller auto-detection and dual-screen support for foldables and dual-screen handhelds.
Native Banjo-Tooie port for Android ARM64, built with N64Recomp and the RT64 renderer. Floating touch joystick and N64 buttons, controller support and verified save export and import. Not affiliated with the Banjo: Recompiled team.
Constructed from a 100% complete Nintendo 64 decompilation by TheGh0stShip with community Android builds. Brings 3DO's vehicular tank combat action to modern hardware with unlocked framerates, widescreen rendering, custom map support, and gamepad/touch controls.
Native recompilation and ROM-based source generation projects by citrongames bringing the Nintendo 64 3D platformer adventures of Doraemon (Nobita to Mittsu no Seireiseki and Doraemon 3) to PC and Android with widescreen support and high-resolution rendering.
Native port running MK64 decompilation directly on ARM64. Features high framerates, widescreen rendering, touch controls, and gamepad bindings.
Native ARM64 build compiled from the n64decomp reverse-engineered source code. Adds true modern dual-analog stick shooter controls, touchscreen aiming layouts, widescreen 60+ FPS rendering, and local bot multiplayer.
Native Android and PC port of Nintendo's N64 flight simulator built via static recompilation by NoahVl (AmazingFinger). Features widescreen rendering, high refresh rates (144 Hz+), custom split-screen multiplayer built from scratch, simplified HD texture pack loading, frametime telemetry graphs, touch controls, and physical gamepad support.
Standalone native C port of Star Fox 64 based on source decompilation. High framerate, widescreen, and physical controller / touch screen support.
Native ARM64 port from the Smash 64 decompilation. Uncapped framerates, widescreen support, and controller integration.
Project Midas is a work-in-progress native port of GoldenEye 007 built from the N64 decompilation. It targets Windows and Linux, and its v1.0.1 release adds an Android APK. Reads game data from your own US cartridge.
Native port of StarCraft 64 built with N64Recomp and an SDL3 shell. Touch taps and drags become RTS commands. The campaign, menus, save and load work; split-screen does not. Tested on one Android phone so far.