Native Android port of ZNix's Project Wormhole open-source C++ FTL engine rewrite, developed by Adam Kulik. Brings Subset Games' spaceship simulation roguelike to Android phones and tablets with a tailored mobile touch interface, crew and weapon management controls, and low battery consumption.
Gaming handheld
Retroid Pocket 4
The Retroid Pocket 4 is the more affordable sibling of the 4 Pro. It uses a MediaTek Dimensity 900, which puts it in the middle of our performance scale.
That's enough for a good number of ports. Ace Combat 3, FTL and the Doraemon N64 games have all been reported on it. But its Mali GPU can't use Turnip, and the heavier recompilations will likely be a struggle.
If you're deciding between the 4 and the 4 Pro, the Pro's Dimensity 1100 gives you more headroom. It has its own page here too.
- Ports
- 3
- Verified playable
- 100%
- Need your own game files
- 100%
- Controller support
- 67%
- Turnip recommended
- 0
- Updated (30d)
- 1
Specs that matter for ports
- Chip
- Dimensity 900
- GPU
- Mali-G68 MC4
- Performance class
- Mid-range
- Turnip driver
- Not available (Mali GPU)
| FTL: Faster Than Light Pocket Wormhole | Engine Recreation | Verified Playable | PC Files | Any modern 64-bit ARM / Quad-Core 1.6GHz+ | Touch M+KB | v0.2.7 |
|---|---|---|---|---|---|---|
| Ace Combat 3: Electrosphere PSXRecomp Android | Static Recomp | Verified Playable | Retail Files | Snapdragon 665 or newer | Touch Pad Gyro | v0.3.4 |
| Doraemon N64 Series Dora64 & Dora64-3 | Static Recomp | Verified Playable | Retail Files | Snapdragon 665 or newer | Touch Pad | v1.0.4 |
Tested on the Retroid Pocket 4 (3)
Someone has reported running each of these on this device.
Static recompilation of Namco's futuristic arcade flight combat title built using the PSXRecomp toolchain. Translates PlayStation MIPS code into native C/C++ for Android and PC, offering enhanced internal resolution, widescreen geometry, touch overlays, and Bluetooth controller support.
Native recompilation and ROM-based source generation projects by citrongames bringing the Nintendo 64 3D platformer adventures of Doraemon (Nobita to Mittsu no Seireiseki and Doraemon 3) to PC and Android with widescreen support and high-resolution rendering.
Should also run (44)
Not tested on the Retroid Pocket 4 yet, but reported working on a device with the same or a less powerful chip. Games that recommend Turnip are left out, since this device can't use it.
Native Android build of Milton Guasti's acclaimed 2D Metroid remake. Features crisp 60 FPS sprite rendering, Zero Mission-style physics, touch overlay controls, external controller mapping, and community-expanded content patches.
Automated builder toolchain that takes legally owned Steam game assets (.exe / Love files), extracts the bytecode, patches mobile touch inputs, and packages a native Android APK using the Android LÖVE2D runtime. Supports custom mod injection (Lovely) and portrait UI tweaks.
Highly optimized native source port of Diablo and Hellfire. Brings high-resolution widescreen rendering, touch-to-move and virtual twin-stick controls, TCP/IP multiplayer, stash sorting, audio subtitles, and extensive bug fixes.
Premium port suite packaging 10 industry-standard Doom engines (GZDoom, LZDoom, PrBoom+, Chocolate Doom, Crispy Doom, Doom 64 EX, and more). Features custom 3D model support, modern shader lighting, gyro aiming, Brutal Doom mod support, and deep controller customization.
Fully compatible open-source rewrite of Valve's GoldSrc engine. Runs Half-Life single-player campaigns, custom mods, Counter-Strike 1.6, and multiplayer deathmatch natively with customizable on-screen touch controls and high frame rates.
Native ARM64 static recompilation of EA Black Box's 2005 street racing and police pursuit classic by codepdbh (with six-region APK support by victorgbd). Runs smoothly across Snapdragon, Exynos, Dimensity, and Unisoc chipsets with customizable graphics presets, widescreen rendering, touch overlays, and external controller support.
Angel Island Revisited is a complete widescreen remaster of Sonic 3 & Knuckles running natively on the custom Oxygen Engine. Features 60 FPS gameplay, CD-quality audio remixes, drop dash, time attack mode, extensive mod manager, and native Android APK support.
The Legend of Zelda: Ocarina of Time
Ship of Harkinian (Shipwright-Android)Native port of HarbourMasters' Ship of Harkinian running on libultraship. Features uncapped framerates (up to 120 FPS), native widescreen, free-look camera, gyro aiming, and integrated item randomizer.
Android port based on k4zmu2a and iscle's reverse-engineering of the classic Windows bundled pinball game. Features true high-resolution graphics, responsive haptic feedback, customizable flipper touch zones, and sound effects.
Enhanced Edition of BioWare's classic D&D Infinity Engine RPG. Features widescreen support, high-resolution fonts, touch-optimized party controls, cross-platform multiplayer, and expansion campaigns.
Constructed from a 100% complete Nintendo 64 decompilation by TheGh0stShip with community Android builds. Brings 3DO's vehicular tank combat action to modern hardware with unlocked framerates, widescreen rendering, custom map support, and gamepad/touch controls.
Complete portable port including all Scholarship Edition missions, high-resolution textures, dynamic lighting, physical controller support, and turn-based multiplayer Friend Challenges.
Accurate open-source re-implementation of Impressions Games' classic Roman city builder. Runs natively on Android with widescreen displays, smooth zooming, touchscreen gestures, and game controller support.
Direct mobile port of the iconic PlayStation Metroidvania masterpiece. Includes updated touch interface, one-touch special attacks and transformations, achievements, controller support, and multiple language tracks.
Definitive edition of the classic time-travel JRPG. Features upgraded graphics and audio, touch battle mechanics, autosave functionality, controller support, and extra dungeons (Dimensional Vortex & Lost Sanctum).
Classic Tomb Raider engine rewrite in C99. Runs Lara Croft's original adventures at silky-smooth 60+ FPS with advanced modern lighting, split-screen co-op, underwater effects, free-look camera, and customizable touchscreen controls.
Native Android wrapper for CrossCode's web engine. Virtual on-screen touch controller, PC save file compatibility, and mod loader support.
Award-winning roguevania action platformer ported with flawless performance up to 120 FPS. Offers customized touchscreen controls, auto-hit mode, full external gamepad support, and parity with PC DLCs (including Return to Castlevania).
Static recompilation of Square's tactical RPG for PC and Android by Jorge262007. Version 3.0 delivers a dedicated native Android build alongside major performance optimizations, full US and European multi-language ROM compatibility, high-resolution scaling, touch controls, and physical controller support.
Direct mobile release of the legendary RPG featuring 3D battle stages, customizable virtual controller overlays, encounter toggle switch, and max stats booster mode.
Modern source port of the iconic Amiga raycaster FPS Gloom. Features hardware-accelerated OpenGL rendering, customizable virtual dual-stick controls, and high frame rates on Android.
Native Android port of Shmargus's GSRecomp built atop the Descore mobile shell by wootbeer (DarkDigital). Patches and prepares the ROM directly on the Android device without a PC, featuring CPU/GPU rendering modes, expanded view options, frame interpolation, fast-forward, save states, cheats, auto-hiding touch controls, and gamepad remapping.
Official mobile port bringing Liberty City's open world to Android with HD resolution graphics, updated lighting, and customizable touch and controller inputs.
Grand Theft Auto: San Andreas
Official Rockstar / Netflix EditionFull open-world classic GTA ports with enhanced lighting, remastered high-resolution character models, dual analog stick controls, physical gamepad support, and cloud saves. Also available via Netflix GTA The Trilogy: The Definitive Edition.
Grand Theft Auto: Vice City
10th Anniversary & Definitive Edition10th Anniversary and Definitive Edition mobile ports of Vice City with updated character models, lighting effects, precision firing and targeting options, and customizable control layouts.
Full engine rewrite featuring high-resolution rendering, improved AI, modernized tactical battlefield UI, streamlined army management, and native Android APK packaging with intuitive touch mechanics.
Modern C++ engine reimplementation of HoMM3. Features responsive touch controls, integrated in-game mod repository launcher, modern resolution scaling, and online multiplayer.
Unofficial Android port of Iter Vehemens ad Necem, the open-source graphical roguelike, with touch-first portrait and landscape layouts. Based on the Attnam community's continuation of the game.
Native C++ reimplementation of Epic MegaGames' classic side-scroller. Delivers widescreen rendering, high refresh rate animations, modern lighting effects, and touch controls.
Native ARM64 build compiled from the n64decomp reverse-engineered source code. Adds true modern dual-analog stick shooter controls, touchscreen aiming layouts, widescreen 60+ FPS rendering, and local bot multiplayer.
Native Android and PC port of Nintendo's N64 flight simulator built via static recompilation by NoahVl (AmazingFinger). Features widescreen rendering, high refresh rates (144 Hz+), custom split-screen multiplayer built from scratch, simplified HD texture pack loading, frametime telemetry graphs, touch controls, and physical gamepad support.
Multi-engine source port suite bundling DarkPlaces, QuakeSpasm, FTEQW, Yamagi Quake 2, ioquake3, and Hammer of Thyrion. Delivers native 120Hz rendering, HD texture packs, online multiplayer, and full gamepad mappings.
Free, open-source 1:1 engine rewrite of Firaxis and Maxis's classic golf resort management game built in Rust by crspytopgn. Runs natively on Android, Windows, macOS, Linux, Steam Deck, and web browsers with 4K/high-DPI scaling, touchscreen course-building controls, and modding support.
Native Android port constructed from the PSX clean-room decompilation effort. Runs up to 120 FPS with modern non-tank analog movement, 16:9 widescreen rendering, retro achievements, and custom horror post-processing filters.
Native Android port of the Sonic R PC decompilation featuring a custom OpenGL ES 2.0 shader pipeline, locked 60 FPS gameplay, customizable touch buttons, and Storage Access Framework (SAF) folder selection.
3D platformer fangame built from a heavily modified Doom engine running natively on Android with custom mobile HUD controls and mod support. Note: the SRB2-Mobile Android repository was archived in March 2025; the last Android build (v2.2.13, January 2024) still works but is no longer maintained and may not match the current desktop version for online play.
Full, uncompromised port of BioWare's landmark Star Wars RPG. Features streamlined touch controls, full HID gamepad support, high-resolution rendering, and custom mod directory support.
Open-source recreation of Daggerfall in the Unity engine ported natively to Android. Modernizes the classic RPG with full 3D controls, smooth touch look, improved lighting, modern quest resolution, and mod support.
Complete C rewrite of ALttP (snesrev/zelda3) compiled natively for Android. Delivers native 16:9 widescreen presentation, MSU-1 orchestrated audio soundtrack support, rewinding, and dual-screen mod options.
High-resolution touch-friendly hospital management sim. Fixes original engine bugs, adds level editor and custom campaigns.
Android version of Toppler, the open-source remake of the 1987 tower-climbing classic Nebulus. Every tower comes with a recorded demo of a full climb. Published on Google Play by SeNSSoft.
Modern recreation of Transport Tycoon Deluxe. Infinite maps, network multiplayer, downloadable community NewGRF graphics, and AI scripts.
Total reverse-engineered source port running natively via SDL2 and OpenGL ES. High framerate, widescreen, high-resolution 3D rendering, and touch/gamepad inputs.
Native Android and Original Xbox port of LucasArts' run-and-gun co-op classic by SirDankz. Features native rendering and audio, online 2-player cooperative multiplayer with cross-play between Android and Original Xbox, rollback netcode, public rooms and direct connect, leaderboards, Normal/Hardcore modes, and customizable touch and controller layouts.