Gaming handheld

Retroid Pocket 3+

The Retroid Pocket 3+ is an entry level handheld with a Unisoc T618 chip. It won't win any speed races, and that's fine. It was built for retro games, and plenty of ports are light enough to run well on it.

Ocarina of Time, Final Fantasy VII and Silent Hill all show up in reports on this little device. And older PC games like Daggerfall and Heroes of Might and Magic II are an easy fit.

But set your expectations for the newer stuff. Static recompilations of Xbox 360 games and other heavy ports need a lot more muscle than the T618 has. The tested list below is your best guide.

Ports
11
Verified playable
100%
Need your own game files
64%
Controller support
91%
Turnip recommended
0
Updated (30d)
3

Specs that matter for ports

Chip
Unisoc T618
GPU
Mali-G52 MP2
Performance class
Entry level
Turnip driver
Not available (Mali GPU)

Technical Comparison Matrix

(11 ports)
Technical comparison matrix for Retroid Pocket 3+. Column headers sort the table.
The Legend of Zelda: Ocarina of Time Ship of Harkinian (Shipwright-Android) Decompilation Verified Playable Retail Files
Snapdragon 665 or newer
Touch Pad Gyro
v9.0.2P2
Baldur's Gate: Enhanced Edition Official Beamdog Port Commercial Verified Playable Commercial
Snapdragon 450 or higher
Touch M+KB
—
BattleTanx: Global Assault BattleTanx Decomp & Port Decompilation Verified Playable Retail Files
Snapdragon 660 or newer
Touch Pad
—
CrossCode CrossAndroid (HTML5/NW.js Wrapper) Source Port Verified Playable PC Files
Snapdragon 720G or newer
Touch Pad
—
Final Fantasy VII Official Square Enix Port Commercial Verified Playable Commercial
Snapdragon 660 or higher
Touch Pad
—
Grand Theft Auto: Vice City 10th Anniversary & Definitive Edition Commercial Verified Playable Commercial
Snapdragon 665 or higher
Touch Pad
—
Heroes of Might and Magic II fheroes2 Android Engine Recreation Verified Playable PC Files
Any modern ARM64 processor
Touch Pad M+KB
1.1.17
Pilotwings 64 Birdman64 Static Recomp Verified Playable Retail Files
Snapdragon 660 or newer
Touch Pad Gyro
v1.5.2-pre1
Silent Hill 1 Silent Hill Decomp Android Decompilation Verified Playable Retail Files
Snapdragon 660 or newer
Touch Pad
xbox360-alpha-1
Sonic R sonic-r-android Decompilation Verified Playable PC Files
Snapdragon 660 or higher
Touch Pad
v1.3.1
The Elder Scrolls II: Daggerfall Daggerfall Unity Android Engine Recreation Verified Playable Freeware
Snapdragon 665 or newer
Touch Pad
v1.1.1.9

Tested on the Retroid Pocket 3+ (11)

Someone has reported running each of these on this device.

Playable Nintendo 64 • 1998

The Legend of Zelda: Ocarina of Time

Ship of Harkinian (Shipwright-Android)

Native port of HarbourMasters' Ship of Harkinian running on libultraship. Features uncapped framerates (up to 120 FPS), native widescreen, free-look camera, gyro aiming, and integrated item randomizer.

Decompilation Retail Assets Required
Playable PC • 1998

Baldur's Gate: Enhanced Edition

Official Beamdog Port

Enhanced Edition of BioWare's classic D&D Infinity Engine RPG. Features widescreen support, high-resolution fonts, touch-optimized party controls, cross-platform multiplayer, and expansion campaigns.

Commercial Native Commercial Purchase
Playable Nintendo 64 • 1999

BattleTanx: Global Assault

BattleTanx Decomp & Port

Constructed from a 100% complete Nintendo 64 decompilation by TheGh0stShip with community Android builds. Brings 3DO's vehicular tank combat action to modern hardware with unlocked framerates, widescreen rendering, custom map support, and gamepad/touch controls.

Decompilation Retail Assets Required
Playable PC • 2018

CrossCode

CrossAndroid (HTML5/NW.js Wrapper)

Native Android wrapper for CrossCode's web engine. Virtual on-screen touch controller, PC save file compatibility, and mod loader support.

Source Port PC Files Required
Playable PlayStation • 1997

Final Fantasy VII

Official Square Enix Port

Direct mobile release of the legendary RPG featuring 3D battle stages, customizable virtual controller overlays, encounter toggle switch, and max stats booster mode.

Commercial Native Commercial Purchase
Playable PlayStation 2 / PC • 2002

Grand Theft Auto: Vice City

10th Anniversary & Definitive Edition

10th Anniversary and Definitive Edition mobile ports of Vice City with updated character models, lighting effects, precision firing and targeting options, and customizable control layouts.

Commercial Native Commercial Purchase
Playable PC • 1996

Heroes of Might and Magic II

fheroes2 Android

Full engine rewrite featuring high-resolution rendering, improved AI, modernized tactical battlefield UI, streamlined army management, and native Android APK packaging with intuitive touch mechanics.

Engine Recreation PC Files Required
Playable Nintendo 64 • 1996

Pilotwings 64

Birdman64

Native Android and PC port of Nintendo's N64 flight simulator built via static recompilation by NoahVl (AmazingFinger). Features widescreen rendering, high refresh rates (144 Hz+), custom split-screen multiplayer built from scratch, simplified HD texture pack loading, frametime telemetry graphs, touch controls, and physical gamepad support.

Updated Static Recomp Retail Assets Required
Playable PlayStation • 1999

Silent Hill 1

Silent Hill Decomp Android

Native Android port constructed from the PSX clean-room decompilation effort. Runs up to 120 FPS with modern non-tank analog movement, 16:9 widescreen rendering, retro achievements, and custom horror post-processing filters.

Updated Decompilation Retail Assets Required
Playable Sega Saturn / PC • 1997

Sonic R

sonic-r-android

Native Android port of the Sonic R PC decompilation featuring a custom OpenGL ES 2.0 shader pipeline, locked 60 FPS gameplay, customizable touch buttons, and Storage Access Framework (SAF) folder selection.

Updated Decompilation PC Files Required
Playable PC • 1996

The Elder Scrolls II: Daggerfall

Daggerfall Unity Android

Open-source recreation of Daggerfall in the Unity engine ported natively to Android. Modernizes the classic RPG with full 3D controls, smooth touch look, improved lighting, modern quest resolution, and mod support.

Engine Recreation Freeware / Standalone

Should also run (31)

Not tested on the Retroid Pocket 3+ yet, but reported working on a device with the same or a less powerful chip. Games that recommend Turnip are left out, since this device can't use it.

Playable PC • 2016

Another Metroid 2 Remake (AM2R)

AM2R Community Android Build

Native Android build of Milton Guasti's acclaimed 2D Metroid remake. Features crisp 60 FPS sprite rendering, Zero Mission-style physics, touch overlay controls, external controller mapping, and community-expanded content patches.

Fangame Freeware / Standalone
Playable PC • 2024

Balatro

Balatro Mobile Maker (blake502)

Automated builder toolchain that takes legally owned Steam game assets (.exe / Love files), extracts the bytecode, patches mobile touch inputs, and packages a native Android APK using the Android LÖVE2D runtime. Supports custom mod injection (Lovely) and portrait UI tweaks.

Source Port PC Files Required
Playable PC • 1996

Diablo & Hellfire

DevilutionX Android

Highly optimized native source port of Diablo and Hellfire. Brings high-resolution widescreen rendering, touch-to-move and virtual twin-stick controls, TCP/IP multiplayer, stash sorting, audio subtitles, and extensive bug fixes.

Source Port PC Files Required
Playable PC • 1993

Doom, Doom II, Heretic, Hexen

Delta Touch (10 id Tech 1 Engines)

Premium port suite packaging 10 industry-standard Doom engines (GZDoom, LZDoom, PrBoom+, Chocolate Doom, Crispy Doom, Doom 64 EX, and more). Features custom 3D model support, modern shader lighting, gyro aiming, Brutal Doom mod support, and deep controller customization.

Source Port PC Files Required
Playable PC • 1998

Half-Life & GoldSrc Games

Xash3D FWGS

Fully compatible open-source rewrite of Valve's GoldSrc engine. Runs Half-Life single-player campaigns, custom mods, Counter-Strike 1.6, and multiplayer deathmatch natively with customizable on-screen touch controls and high frame rates.

Updated Engine Recreation PC Files Required
Playable Sega Genesis • 1994

Sonic 3 & Knuckles

Sonic 3 A.I.R. (Oxygen Engine)

Angel Island Revisited is a complete widescreen remaster of Sonic 3 & Knuckles running natively on the custom Oxygen Engine. Features 60 FPS gameplay, CD-quality audio remixes, drop dash, time attack mode, extensive mod manager, and native Android APK support.

Source Port Retail Assets Required
Playable PC • 1995

3D Pinball for Windows – Space Cadet

Pinball-on-Android

Android port based on k4zmu2a and iscle's reverse-engineering of the classic Windows bundled pinball game. Features true high-resolution graphics, responsive haptic feedback, customizable flipper touch zones, and sound effects.

Source Port Freeware / Standalone
Playable PS2 / Xbox 360 • 2006

Bully: Anniversary Edition

Official Rockstar Games Port

Complete portable port including all Scholarship Edition missions, high-resolution textures, dynamic lighting, physical controller support, and turn-based multiplayer Friend Challenges.

Commercial Native Commercial Purchase
Playable PC • 1998

Caesar III

Julius & Augustus

Accurate open-source re-implementation of Impressions Games' classic Roman city builder. Runs natively on Android with widescreen displays, smooth zooming, touchscreen gestures, and game controller support.

Engine Recreation PC Files Required
Playable PlayStation • 1997

Castlevania: Symphony of the Night

Official Konami Port

Direct mobile port of the iconic PlayStation Metroidvania masterpiece. Includes updated touch interface, one-touch special attacks and transformations, achievements, controller support, and multiple language tracks.

Commercial Native Commercial Purchase
Playable SNES • 1995

Chrono Trigger

Official Square Enix Port

Definitive edition of the classic time-travel JRPG. Features upgraded graphics and audio, touch battle mechanics, autosave functionality, controller support, and extra dungeons (Dimensional Vortex & Lost Sanctum).

Commercial Native Commercial Purchase
Playable PlayStation / PC / Saturn • 1996

Classic Tomb Raider I & II

OpenLara & TRX

Classic Tomb Raider engine rewrite in C99. Runs Lara Croft's original adventures at silky-smooth 60+ FPS with advanced modern lighting, split-screen co-op, underwater effects, free-look camera, and customizable touchscreen controls.

Source Port Freeware / Standalone
Playable PC / Consoles • 2018

Dead Cells

Playdigious Official Port

Award-winning roguevania action platformer ported with flawless performance up to 120 FPS. Offers customized touchscreen controls, auto-hit mode, full external gamepad support, and parity with PC DLCs (including Return to Castlevania).

Commercial Native Commercial Purchase
Playable Game Boy Advance • 2003

Final Fantasy Tactics Advance

FFTARecomp

Static recompilation of Square's tactical RPG for PC and Android by Jorge262007. Version 3.0 delivers a dedicated native Android build alongside major performance optimizations, full US and European multi-language ROM compatibility, high-resolution scaling, touch controls, and physical controller support.

Updated Static Recomp Retail Assets Required
Playable Commodore Amiga • 1995

Gloom

ZGloom-Android

Modern source port of the iconic Amiga raycaster FPS Gloom. Features hardware-accelerated OpenGL rendering, customizable virtual dual-stick controls, and high frame rates on Android.

Source Port PC Files Required
Playable Game Boy Advance • 2001

Golden Sun

gsrandroid / GSRecomp Android

Native Android port of Shmargus's GSRecomp built atop the Descore mobile shell by wootbeer (DarkDigital). Patches and prepares the ROM directly on the Android device without a PC, featuring CPU/GPU rendering modes, expanded view options, frame interpolation, fast-forward, save states, cheats, auto-hiding touch controls, and gamepad remapping.

Updated Static Recomp Retail Assets Required
Playable PlayStation 2 / PC • 2001

Grand Theft Auto III

10th Anniversary & Definitive Edition

Official mobile port bringing Liberty City's open world to Android with HD resolution graphics, updated lighting, and customizable touch and controller inputs.

Commercial Native Commercial Purchase
Playable PlayStation 2 / PC • 2004

Grand Theft Auto: San Andreas

Official Rockstar / Netflix Edition

Full open-world classic GTA ports with enhanced lighting, remastered high-resolution character models, dual analog stick controls, physical gamepad support, and cloud saves. Also available via Netflix GTA The Trilogy: The Definitive Edition.

Commercial Native Commercial Purchase
Playable PC • 1999

Heroes of Might and Magic III

VCMI Android

Modern C++ engine reimplementation of HoMM3. Features responsive touch controls, integrated in-game mod repository launcher, modern resolution scaling, and online multiplayer.

Engine Recreation PC Files Required
Playable PC • 2001

IVAN

IVAN for Android

Unofficial Android port of Iter Vehemens ad Necem, the open-source graphical roguelike, with touch-first portrait and landscape layouts. Based on the Attnam community's continuation of the game.

Source Port Freeware / Standalone
Playable PC • 1998

Jazz Jackrabbit 2

Jazz² Resurrection Native

Native C++ reimplementation of Epic MegaGames' classic side-scroller. Delivers widescreen rendering, high refresh rate animations, modern lighting effects, and touch controls.

Engine Recreation PC Files Required
Playable PC • 1996

Quake I, Quake II, Quake III Arena

Quad Touch (6 id Tech 2/3 Engines)

Multi-engine source port suite bundling DarkPlaces, QuakeSpasm, FTEQW, Yamagi Quake 2, ioquake3, and Hammer of Thyrion. Delivers native 120Hz rendering, HD texture packs, online multiplayer, and full gamepad mappings.

Source Port PC Files Required
Playable PC • 2002

Sid Meier's SimGolf

OpenSGolf

Free, open-source 1:1 engine rewrite of Firaxis and Maxis's classic golf resort management game built in Rust by crspytopgn. Runs natively on Android, Windows, macOS, Linux, Steam Deck, and web browsers with 4K/high-DPI scaling, touchscreen course-building controls, and modding support.

Updated Engine Recreation PC Files Required
Playable PC • 1998

Sonic Robo Blast 2 & SRB2Kart

SRB2-Android / SRB2-Mobile

3D platformer fangame built from a heavily modified Doom engine running natively on Android with custom mobile HUD controls and mod support. Note: the SRB2-Mobile Android repository was archived in March 2025; the last Android build (v2.2.13, January 2024) still works but is no longer maintained and may not match the current desktop version for online play.

Fangame Freeware / Standalone
Playable Xbox / PC • 2003

Star Wars: Knights of the Old Republic

Official Aspyr Media Port

Full, uncompromised port of BioWare's landmark Star Wars RPG. Features streamlined touch controls, full HID gamepad support, high-resolution rendering, and custom mod directory support.

Commercial Native Commercial Purchase
Playable SNES • 1991

The Legend of Zelda: A Link to the Past

zelda3-android / Moon Pearl

Complete C rewrite of ALttP (snesrev/zelda3) compiled natively for Android. Delivers native 16:9 widescreen presentation, MSU-1 orchestrated audio soundtrack support, rewinding, and dual-screen mod options.

Decompilation Retail Assets Required
Playable PC • 1997

Theme Hospital

CorsixTH Android

High-resolution touch-friendly hospital management sim. Fixes original engine bugs, adds level editor and custom campaigns.

Engine Recreation PC Files Required
Playable Amiga / C64 / Atari ST • 1987

Toppler

Nebulus remake

Android version of Toppler, the open-source remake of the 1987 tower-climbing classic Nebulus. Every tower comes with a recorded demo of a full climb. Published on Google Play by SeNSSoft.

Fangame Commercial Purchase
Playable PC • 1994

Transport Tycoon Deluxe

OpenTTD Android

Modern recreation of Transport Tycoon Deluxe. Infinite maps, network multiplayer, downloadable community NewGRF graphics, and AI scripts.

Updated Engine Recreation Freeware / Standalone
Playable PlayStation • 1995

wipEout

wipeout-rewrite (Dominic Szablewski)

Total reverse-engineered source port running natively via SDL2 and OpenGL ES. High framerate, widescreen, high-resolution 3D rendering, and touch/gamepad inputs.

Decompilation Retail Assets Required
Playable SNES • 1993

Zombies Ate My Neighbors

Undead Neighbor Eaters Droid

Native Android and Original Xbox port of LucasArts' run-and-gun co-op classic by SirDankz. Features native rendering and audio, online 2-player cooperative multiplayer with cross-play between Android and Original Xbox, rollback netcode, public rooms and direct connect, leaderboards, Normal/Hardcore modes, and customizable touch and controller layouts.

Updated Static Recomp Retail Assets Required